Quake Network Protocol (quake)

Table 153. Quake Network Protocol (quake)

FieldField NameType
quake.control.accept.portPortUnsigned 32-bit integer
quake.control.commandCommandUnsigned 8-bit integer
quake.control.connect.gameGameString
quake.control.connect.versionVersionUnsigned 8-bit integer
quake.control.player_info.addressAddressString
quake.control.player_info.colorsColorsUnsigned 32-bit integer
quake.control.player_info.colors.pantsPantsUnsigned 8-bit integer
quake.control.player_info.colors.shirtShirtUnsigned 8-bit integer
quake.control.player_info.connect_timeConnect TimeUnsigned 32-bit integer
quake.control.player_info.fragsFragsUnsigned 32-bit integer
quake.control.player_info.nameNameString
quake.control.player_info.playerPlayerUnsigned 8-bit integer
quake.control.reject.reasonReasonString
quake.control.rule_info.lastruleLast RuleString
quake.control.rule_info.ruleRuleString
quake.control.rule_info.valueValueString
quake.control.server_info.addressAddressString
quake.control.server_info.gameGameString
quake.control.server_info.mapMapString
quake.control.server_info.max_playerMaximal Number of PlayersUnsigned 8-bit integer
quake.control.server_info.num_playerNumber of PlayersUnsigned 8-bit integer
quake.control.server_info.serverServerString
quake.control.server_info.versionVersionUnsigned 8-bit integer
quake.header.flagsFlagsUnsigned 16-bit integer
quake.header.lengthLengthUnsigned 16-bit integer
quake.header.sequenceSequenceUnsigned 32-bit integer